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Echoes in Orbit

An immersive 3D spherical planetarium planet simulation where user confessions are placed using Fibonacci sphere distribution.

Why it exists

A fun, quiet weekend project. I wanted a space where confessions could float, not as a flat feed of text, but as a constellation of glowing stars you could explore in 3D.

How it works

What happened

It started on a Saturday morning with a blank canvas and a lot of math errors. Placing elements evenly on a sphere without them clumping at the poles took a few tries (and some coordinate transformations). By Sunday night, it was a working digital universe. Cast your thoughts into the cosmos, and watch them become a star.

What I'd change

I'd rewrite the rendering loops to batch draw calls using instanced meshes, so the frame rate doesn't drop when the universe gets crowded with thousands of confessions.

GitHub